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Old Jul 28, 2005, 08:14 PM // 20:14   #1
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Default Finding a group-what a joke. (sorry for complaining.)

First of all, sorry for complaining, but I'm just so frustrated with all these missions...

When I first started playing GW, I was having a blast. Everything was going fine, I had no problems with monsters killing me in two seconds, and I didn't constantly need 1,000 more gold than I had. I bought all the armor I needed for the time without any problems.

But now...the group thing. I can see the diffrence between finding a group to do The Ruins of Sarmia and finding a group to do Thunderhead Keep...but this is just too much.

As most of you know, Thunderhead Keep is hard. NO, I don't care about you "professionals" who did it on your first try with the henchies in 30 minutes. The mission is hard. I don't mind the difficulty...if you could easily solo any mission as easy as you could solo the first mission when you're level 20, the game would be no fun.

But the group thing. I mean...what the hell. Tell me to get a guild-I have one. My guild members don't feel like helping me do this mission, it's hard enough to do the first time through, and I don't blame them for not helping me. I wouldn't help me.

I've attempted this mission who-knows how many times. I've had 2 monks, 2 trapper, a water elementalist, a fire elementalist, and two warriors (I'm a warrior). Everybody in the group was amazing, but we got a stroke of bad luck and ended up dieing.

So, we returned to the outpost, tried again, died again, and everybody said forget it. I belive I can do this mission. But there's one problem...

"W/Mo LFG for mission"

30 minues later..

"W/Mo LFG for mission"

45 minutes later...

"W/MO LOOKING FOR A GROUP TO DO THE FREAKIN MISSION!!!!"
"LF Monks"
"group looking for monks"
"need 2 monks to do the mission"
"experienced group looking for 2 monks only"

This is so stupid. I'm in there, for over an hour, saying "LFG". By the time I get ONE response, its a person forming a group. And guess what he says after I join? In the general channel:

"Group LF Monks"

For the next hour and a half, we'll have to PRAY that a monk comes in and joins us. ALMOST 3 HOURS. LOOKING FOR A FULL GROUP. THIS IS STUPID.

If you're not a monk, good luck looking for a group. If you are a monk, have fun doing the mission 10 times with a group that invited you just because you are a monk, and yell at you because they died.

I'm getting tired of this.
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Old Jul 28, 2005, 08:17 PM // 20:17   #2
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I believe there is a lfg thread on this forum, you could try posting there and schedual a time. Im sure people would be willing to help you even though you guild is not. My guild went through a seporate time for each person, its hard but possible if you work together.
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Old Jul 28, 2005, 08:19 PM // 20:19   #3
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I feel your pain. My main is a warrior/elementalist, and for some odd reason, I always die MORE with a PUG than I do with robots. When I get to where you are, if you still need assistance, as it sounds like you do, my guildies and I will help.
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Old Jul 28, 2005, 08:23 PM // 20:23   #4
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Top heavy offense can bulldoze through that mission, even with only having henchmen healers. Only real hard part comes into play towards the end swatting the mobs before they can rush the king.

Unfortunatly, this is one of the few instances where having a tank strategy doesnt help at all. A dual warrior group with two healers can complete the mission, but its far easier to do with a group overstacked with elementalists. My first time through the mission i thought it was difficult when i played it as a warrior. My subsequent runs through have used 4 or more elementalists filling in the remaining spots with whoever was available and just breezing through it. Yeah people can die that way, but that is what having a res is for and the important thing is killing the monsters before they can really injure the king.
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Old Jul 28, 2005, 08:23 PM // 20:23   #5
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Welcome to Grind Wars, make sure you only play a warrior/monk/elementarist.
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Old Jul 28, 2005, 08:24 PM // 20:24   #6
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i am a war/mo and i have trouble finding a group to do that mission.i feel your pain
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Old Jul 28, 2005, 08:25 PM // 20:25   #7
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I hear ya - get the same thing all the time, just cos it seems like since I'm not playing a monk/warrior/elementalist, I guess I'm surplus to requirements.

You have more patience than me though - If I can't get in a group in ~5 minutes I'll form my own group.
It usually fills up pretty quick with people who were in the same situation as me.

We had 3 necro's a mesmer and a ranger the other day, and since no monks were joining we just grabbed Alesia. Had an easier time with that mission than when I tried it with groups of warriors/monks/ele's.

Maybe one day people will remember that they have self-heals
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Old Jul 28, 2005, 08:33 PM // 20:33   #8
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Don't apologize for frustration. I feel your pain. I have a Me/Mo, W/Me, R/W and a Mo/E. The ONLY character that I have not had problems getting into a group with is...you guessed it...the Mo/E....and, truthfully, she's my least favorite character.

If you need a hand, you can always look me up and I will bring along my Me/Mo and get you through this rough spot.

IGN: Kalia Darkstar
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Old Jul 28, 2005, 08:36 PM // 20:36   #9
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Quote:
Originally Posted by Drakron
Welcome to Grind Wars, make sure you only play a warrior/monk/elementarist.
It gets really old hearing that play off the game name. It's not original, funny, or for the most part, even accurate.

People turn this into a grind, it doesn't need to be in any way. I feel sorry that the original poster has trouble finding a group to play in, but if you make a character that is the same class as 30% of the rest of the people in the game, realize the market may be flooded with WaMos (and yes I have one). So many threads have been made about the difficulty of finding a good pickup group. Is the problem also that pugs don't talk? They don't strategise enough? They aren't patient enough?

Every pug I have been in has been good enough for the mission at hand. I wish there had been more talking some times, but it just leaves room for improvement.

Maybe it would work to be a little more original with your group requests? I know the LFG Ruins of Surmia need 2 monks gets pretty washed out in my eyes, so adding something different, either specific or even funny may help you out. And if you are waiting for 3 hours, maybe trying other districts?

And the henchies are totally out of the question?

Good luck with your continued attempts. If I get there when you are still there, I will certainly party up with you, and then you won't be looking for a monk anymore (until I am not good enough and get yelled at too much).

Matt
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Old Jul 28, 2005, 08:43 PM // 20:43   #10
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Quote:
Originally Posted by Drakron
Welcome to Grind Wars, make sure you only play a warrior/monk/elementarist.
actually play anything but theese classes and just ignote those who only ask for them!
simplest way to seperate the stupid from the wise ones.
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Old Jul 28, 2005, 08:43 PM // 20:43   #11
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Quote:
Originally Posted by Rellok
I feel sorry that the original poster has trouble finding a group to play in, but if you make a character that is the same class as 30% of the rest of the people in the game, realize the market may be flooded with WaMos (and yes I have one).
i agree with all of your post, except this part. yes, i realize W/Mo is a popular class, but do you really suggest i play as a class i'd completley hate to play as just because its not as popular? i had a w/r up until i could change, i didn't see many of those, but i didn't like being one.

But thanks for everybodys replies. i'm trying it one more time with this group, and if i don't finish it, i'll give up for a while and ask you guys to help. thanks
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Old Jul 28, 2005, 08:49 PM // 20:49   #12
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Forget all that nonsense. I'll form a group with you and help you. That mission is EASY, hehe, you just need competent people. We don't even need monks, thats right. The hardest part is the ending, hard because not many people are competent to manage that end, once you get three competent people, you've won, the rest are just there to deal damage.

It's not a secrect, but 99% of missions in the game can be done with henches and 100% of missions can be done without monks. Theres enough class specific heal/defense skills to compensate.
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Old Jul 28, 2005, 08:50 PM // 20:50   #13
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My hardest time finding a group was with a W/Mo.

I had an easier time finding a group as a N/Me and as a R/Mo. Everyone has a W/Mo or W/E, so no groups need them.

Some tricks to getting a group:
-After you reach the 8 people in a group stage, try joining existing groups when they have only 3-4 people. You’ll be more likely to be accepted.
-Try starting a group yourself. When you see someone say “LFG”, give him or her an invite.
-Don’t be afraid to take the hench-monks. I find that they’re on par with the average human monk, and it certainly beats waiting for hours to get a human monk.
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Old Jul 28, 2005, 08:54 PM // 20:54   #14
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I have never failed that mission. And ive done it with 3 diff chars so far. Helped my guild people do it a few times too. Its long, but not hard by any means. Maybe bad luck or something else.... You know about the using the catapults to kill the enemy before they even get inside dont ya?

Maybe ill hook up with you tonight to finnish it. If we fail i think its safe to say that having you on a team is like having two really really bad players.

I can play monk, war or el.
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Old Jul 28, 2005, 08:55 PM // 20:55   #15
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You know after that you go to Ring of Fire that is one quest and 3 missions ... if you think thats bad wait until you reach those missions.
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Old Jul 28, 2005, 08:56 PM // 20:56   #16
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Grab a few rangers for the mission... a couple trappers can make things fun!

Hmm... an all trapping group, now that would be interesting. Easy, perhaps, but interesting.
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Old Jul 28, 2005, 09:03 PM // 21:03   #17
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Quote:
Originally Posted by thestealthcow101
First of all, sorry for complaining, but I'm just so frustrated with all these missions...
breathe in, hold for a count of 3, breathe out, hold of a count of 3.
breathe in, hold for a count of 3, breathe out, hold of a count of 3.
breathe in, hold for a count of 3, breathe out, hold of a count of 3.

Quote:
Originally Posted by thestealthcow101
But the group thing. I mean...what the hell. Tell me to get a guild-I have one. My guild members don't feel like helping me do this mission, it's hard enough to do the first time through, and I don't blame them for not helping me. I wouldn't help me.
I'll assume this is just your attitude for the moment. There's really only two reasons to join a guild; competitive and/or friendly gameplay. The former, I couldn't give two squirts about your personality, you could be the most obnoxious abrasive person I've ever met. Yet if we work well together in Tombs, if we have an intuitive understanding of each other's playstyle, welcome aboard, jerk! =)

The friendly aspect is exactly why your guild mates should come help you. And you should be not only willing but interested in helping them. If not, you're in the wrong guild. "I wouldn't help me" sounds a bit depressed because of the troubles you're having, but if you truly feel that way, just delete GW and give your account away. You'll be happier for it.

Quote:
Originally Posted by thestealthcow101
I belive I can do this mission. But there's one problem...

"W/Mo LFG for mission"
Waiting :45 for a pre-planned guild battle is even too much, waiting 2+ hours for a PuG PvE group? SIR! Drop the mouse! Drop it! Get up from your seat and take two steps back from the computer. DO IT. NOW.

Since you're asking for help... I'll state the overly obvious: Take control! Form your own group. Don't wait on human monks for PvE! GW is nice with them, to be sure, but even if you get a human one there's no guarantees on his ability. Or his willingness to stay, or his bitching. Hench don't quit, don't bitch, and are (if nothing else) predictibly stable in ability. (And they'll never try "extortion monk" tactics.)

If you take the prot and heal henchies with you, you should be more than fine. There is one wrinkle with using hench for Thunderhead, but it's not that bad - you can't use the ballistae after the first volley. If people run around, the hench get confused and run back and forth healing and protecting wildly. Stay at the King and defend as the bad guys come.

Quote:
Originally Posted by thestealthcow101
I'm getting tired of this.
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Old Jul 28, 2005, 09:11 PM // 21:11   #18
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Or you could just grab henchman, who, in most circumstances, are better than the average PUG anyway, so long as you yourself as relatively competent. Lina in fact, is a damn treasure, except for an occasional preemptive Aegis. As someone said, even Thunderhead is readily accomplished with henchman as long as you camp Jalis

Or, if henchman aren't your thing, be proactive and grab all the other people in the district who are spamming and complaining about not being able to get groups. You'd be surprised what a little initiative on your part can yield.
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Old Jul 28, 2005, 09:12 PM // 21:12   #19
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I had no problems with my first character, did it on my first try. My second character though, took 4-5 tries, which with how long that mission is... blah.

I finally wound up doing it with a friend (a Me/Mo), me (a Ele/Ra), and the henchmen. We had very few problems, only once did it even get a little dicey. I have a theory that some... wonderful individuals... in PuGs try and get the bonus, which if your not set for it can mess you up pretty easily.
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Old Jul 28, 2005, 09:24 PM // 21:24   #20
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Default Advertise! Be Creative! Advertise!

Quote:
Originally Posted by thestealthcow101
"W/Mo LFG for mission"
What you've got going against you is your "common" build (usually with a 13 year old at the steering wheel). You need to differentiate yourself; know your target market -- try rotating a few good advertisements.


Rockin' Hammer (infused Wa/Mo) looking to squash Mursaat
Elementalist and protect squishy healers from Jade armours.
I eat dwarfs for breakfast.

Hear! Hear! Reigning champion brawler (infused Wa/Mo) looking
for a serious dwarf hunting group. I'm just barely smarter than
Little Thom -- I know about aggro circles!

Me Warrior protect squishies. Eat dwarf. Hammer good. Called
Targets good. Aggro'd groups bad. Me resurrect fallen heros!


You've got to ask yourself who is your ideal target market. I'll tell you. It is a group that is already playing well together (usually 1/2 with guild members) that want to fill a few holes. You're primary competition is Stefan. Someone advertising "Wa/Mo" isn't clearly better than Stefan, but any of the above advertisements is. It doesn't matter what you say, only that you clearly demonstrate that you're a thoughtful, creative human that understands game play. Advertise well, and you will succeed.

Last edited by IxChel; Jul 28, 2005 at 09:26 PM // 21:26..
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